Smart and Correct English with Grammarly - the Sophisticated Artificial Intelligence System - is a real thing. It helps with suggestions about Grammar Rules, Punctuations, Tone and Clarity. We also get to check the readability and the overall quality of the content. Grammarly can be used as a browser Extension, Microsoft Word Add-in, smartphone keyboard and also as a Desktop Application.
Podcasts are the talk of the world now. Everyone is turning to Audio streaming these days. The development of Audio as a leading medium of infotainment has brought a big change in the world of EdTech as well. We can see the current generation making use of Podcasts for their entertainment as well as awareness. As we know Education invites an integration of all leading technologies and tools, Podcasts cannot stay away.
The good news is always a good thing to share. Hubhopper has joined the prime league of platforms like Anchor, where we can Create, Edit and Distribute our podcasts all for free. The new addition is the Hubhopper Studio App for Smartphones. We always want podcast creation to be an easy and accessible endeavour for all our creators.
CANVA has been a wonderful platform for teachers and creative learners. Starting with the free user account to the educational account with Pro features, Canva has been a fantastic support. From designing blog images, infographics to making teaser videos, it has been a real magic wand to me in the educational journey. Now, the features that have come through requests by users are worth putting in a blog post.
Anchor is a leading platform to create and distribute your podcasts. This super easy and sensibly optimised bundle of tools has brought a new feature for the user in India and many other countries. Now, we can make podcasts with the songs from Spotify. You can be the host and can add music from Spotify and rock the world!
Google is integral to our internet-based life. The web of websites and the stock of application made by Google is huge. We have found this resource for you and we hope this will make your learning meaningful. The primary utility is the enhancement of learning about Arts, Culture and History. Virtual Tours, Augmented Reality and games shall add to the pleasure of learning.
Engagement is the primary attribute of any lesson or session in the COVID or Post- COVID classroom. When it comes to STEM or Sci-Tech subjects, my friends often speak about the lack of 'engaging' resources. We can certainly supply them with a list of interactive, collaborative and interesting tools, but what they need is 'engagement', not to be confused with entertainment, rather a participation with the 'experiments' that define science and technology teaching.
Kids deserve knowledge. They also have the right to have a safe place to access this knowledge. While we see the regular search engines becoming the marketplaces, Kiddle brings hope. This impressive and comprehensive search engine for kids is an interesting find. We invite you to explore the benefits and immediately introduce children to learning with kiddle.
Learning has to a pleasant activity. When the learners feel happy about the process, actual learning becomes part of life only in those moments. If a teacher or even a parent fails to engage the kids in the learning activities, there is a sure-shot failure of the purpose. Gamification is a trend in the 21st century but GCompris has been there for more than 02 decades, doing this fantastic service to children.
Online Courses - MOOCs are the best windows to the world of Skills, Exposure and Awareness. These small-customised and most of the time accessible to all courses can really bring a good amount of learning to all, indeed to ALL. If you still do not know about MOOCs or have not done even a single MOOCs, there seems to be a gap between you and the world of learning, let's bridge it now.